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Autodesk 3ds max tutorials

Showing tutorials 660 to 680 out of 3999 Autodesk 3ds max tutorials.

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 Part 1 of 2   Modeling out the tail lights of a Nissan GTR    Getting reference material

Car Lights in 3D Studio MAX

-Part 1 of 2 -Modeling out the tail lights of a Nissan GTR. -Getting reference material.

Not yet rated with 897 hits  Added on: Sep 09, 2010

1  General Scene Setup  2  Material Settings  3  HDRI for reflections only  4  Environment Lighting

Making of Tractor in 3D Studio MAX

1. General Scene Setup 2. Material Settings 3. HDRI for reflections only 4. Environment Lighting

Not yet rated with 765 hits  Added on: Sep 09, 2010

Years ago  before Max  s advanced lighting and mental ray reached the scene  global illumination was simulated through the careful placement and adjustment of standard lighting  It was more an art than a science  Now  with advanced renderers and photometric lighting  global illumination has become more a science than an art  You will learn that in global illumination there are numerous ways to achieve a satisfying result  perhaps as many ways as there are those who use it

Global Illumination for the Beginner

Years ago, before Max's advanced lighting and mental ray reached the scene, global illumination was simulated through the careful placement and adjustment of standard lighting. It was more an art than a science. Now, with advanced renderers and photometric lighting, global illumination has become more a science than an art. You will learn that in global illumination there are numerous ways to achieve a satisfying result, perhaps as many ways as there are those who use it.

Not yet rated with 4312 hits  Added on: Sep 09, 2010

In this tutorial I hope to provide an overview of how I created the scene and discuss a few of the key techniques I used  The main job was the texturing and so this will form the bulk of the text  however I have also touched upon some of the modeling and lighting

Texturing Image Breakdown : Slums

In this tutorial I hope to provide an overview of how I created the scene and discuss a few of the key techniques I used. The main job was the texturing and so this will form the bulk of the text, however I have also touched upon some of the modeling and lighting.

Not yet rated with 2199 hits  Added on: Sep 08, 2010

Download the file  production render zip   and extract all the files to a directory of your choosing   Open the scene  blackberry elements max

Compositing For Production Using 3DSMax and Mental Ray

Download the file “production_render.zip”, and extract all the files to a directory of your choosing. Open the scene “blackberry_elements.max”.

Not yet rated with 1565 hits  Added on: Sep 05, 2010

In this tutorial i will show you one way you can use to light an interior with Vray as your renderer    Textures are from 3dtotal clean texures cd    Because we are going to concentrate on the lightning the modelleing and the texturing of the scene is not going to be detailed

Vray Lightning Room in 3D Studio MAX

In this tutorial i will show you one way you can use to light an interior with Vray as your renderer. Textures are from 3dtotal clean texures cd. Because we are going to concentrate on the lightning the modelleing and the texturing of the scene is not going to be detailed.

Not yet rated with 5119 hits  Added on: Sep 05, 2010

Create a bones based facial rigg in 3d studio max in 3d Studio MAX by Wajdani iLearn

Bone rigging a face in 3D Studio MAX

Create a bones based facial rigg in 3d studio max in 3d Studio MAX by Wajdani iLearn

Not yet rated with 1308 hits  Added on: Sep 05, 2010

Hi everyone  This is a complete tutorial about how I did this image  Hope you like it

Creating a realistic wine glass render in 3D Studio MAX

Hi everyone. This is a complete tutorial about how I did this image. Hope you like it...

Not yet rated with 1188 hits  Added on: Sep 04, 2010

I  ve written this tutorial in response to a request for a tutorial on spline modelling a nose on Maxforums  It  s been a while since I used surface tools as I  ve been useing mostly polymodelling lately  It touk me quite some time too creating this still slightly messy nose  and I  m sure if I would have used my familiar polymodelling technique demonstarted in my mouth modelling tutorial I would have cut my time at least in half  Still and this is the point I want to make  this might not be the quickest of techniques but it does teach you valuable things  It  s my opinion that every modeller should at least have tried every one of the more popular techniques like NURBS  spline modelling  polymodelling and boxmodelling before sticking to one  This teaches you for one to see things from a different perspective  it forces you to rethink your strategy and it might even surprise you at times when you  ll think of something you just couldn  t see before

Modelling a nose using Surface tools in 3D Studio MAX

I've written this tutorial in response to a request for a tutorial on spline modelling a nose on Maxforums. It's been a while since I used surface tools as I've been useing mostly polymodelling lately. It touk me quite some time too creating this still slightly messy nose, and I'm sure if I would have used my familiar polymodelling technique demonstarted in my mouth modelling tutorial I would have cut my time at least in half. Still and this is the point I want to make, this might not be the quickest of techniques but it does teach you valuable things. It's my opinion that every modeller should at least have tried every one of the more popular techniques like NURBS, spline modelling, polymodelling and boxmodelling before sticking to one. This teaches you for one to see things from a different perspective, it forces you to rethink your strategy and it might even surprise you at times when you'll think of something you just couldn't see before.

Not yet rated with 1433 hits  Added on: Sep 03, 2010

Learn how to make an object follow a path  This quick 3DS Max tutorial will help you create a trajectory for a 3D object or camera

Animate Along a Path

Learn how to make an object follow a path. This quick 3DS Max tutorial will help you create a trajectory for a 3D object or camera.

Not yet rated with 1746 hits  Added on: Sep 03, 2010

Chrome is one of the most used materials in the Design field  This material needs only a few settings to be rendered in an optimal way

How to create chrome Material in 3D Studio MAX

Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way.

Not yet rated with 2604 hits  Added on: Sep 03, 2010

This tutorial uses 3dsmax 6 Mental Ray  Photoshop cs  although v7 definetly has the features used  Texporter and 3dtotal Total Textures 8  the model is one I made last year  so I wont go into the modeling process

SL500 Texturing and Lighting in 3D MAX

This tutorial uses 3dsmax 6+Mental Ray, Photoshop cs [although v7 definetly has the features used] Texporter and 3dtotal Total Textures 8, the model is one I made last year, so I wont go into the modeling process.

Not yet rated with 1981 hits  Added on: Sep 03, 2010

This particular scene was used as the basis for two chapters in 3DCreative magazine  as part of a tutorial dedicated to post production techniques  The series focused on how Photoshop can be used to enhance 3D renders by way of compositing different passes as well as looking at the numerous image adjustments that are frequently used in the process

Warehouse scene: Composite maps vs Unwrapping - using Total Textures in 3D Studio MAX

This particular scene was used as the basis for two chapters in 3DCreative magazine, as part of a tutorial dedicated to post production techniques. The series focused on how Photoshop can be used to enhance 3D renders by way of compositing different passes as well as looking at the numerous image adjustments that are frequently used in the process.

Not yet rated with 3740 hits  Added on: Sep 02, 2010

I decided to work on the Ford Fastback because I love the classic look of the car  and that is what I wanted to achieve   a feeling of class and style  I had a rough idea in my mind of the final image  the colours  and a studio render with maybe some different camera angles  But it was really the process of creating the car and trying out different things that led to the final result that I am talking about today     I hope you will like this making of  and perhaps you ll find something interesting in it for yourself

Making Of Ford Mustang Fastback [65]

I decided to work on the Ford Fastback because I love the classic look of the car, and that is what I wanted to achieve – a feeling of class and style. I had a rough idea in my mind of the final image, the colours, and a studio render with maybe some different camera angles. But it was really the process of creating the car and trying out different things that led to the final result that I am talking about today. I hope you will like this making of, and perhaps you’ll find something interesting in it for yourself.

Not yet rated with 1457 hits  Added on: Sep 01, 2010

Working from a rough sketch see how Paulius Biesevicius turns the sketch into this fantastic final render  3ds Max  V Ray and Photoshop were used in this project

Making of Paulius Biesevicius's "Peugeot Fish" image

Working from a rough sketch see how Paulius Biesevicius turns the sketch into this fantastic final render. 3ds Max, V-Ray and Photoshop were used in this project.

Not yet rated with 570 hits  Added on: Sep 01, 2010

In this tutorial I will show you how to make a strap like the one shown below in 3ds Max

Modeling Threaded Strap in 3D Studio MAX

In this tutorial I will show you how to make a strap like the one shown below in 3ds Max

Not yet rated with 959 hits  Added on: Sep 01, 2010

I will be using 3DS Max 2010 but you should be able to follow in pretty much any other 3D software  We are going to start from the tip and work our way across the muffler  First off we will need the front viewport and we want to draw a circle spline and give it a suitable radius and number of sides  I gave mine 12 sides as I am going to use 2 iterations of turbosmooth later and I want it to be smooth   You can use as many or as little as you want

Creating a twin tip exhaust pipe in 3D Studio MAX 2010

I will be using 3DS Max 2010 but you should be able to follow in pretty much any other 3D software. We are going to start from the tip and work our way across the muffler. First off we will need the front viewport and we want to draw a circle spline and give it a suitable radius and number of sides. I gave mine 12 sides as I am going to use 2 iterations of turbosmooth later and I want it to be smooth. (You can use as many or as little as you want).

Not yet rated with 1044 hits  Added on: Sep 01, 2010

This short tutorial will help you create a realistic flag animation in just a couple of minutes  You ll be using the cloth modifier and you ll learn a thing or two about Cloth Groups

Create a 3D Waving Flag

This short tutorial will help you create a realistic flag animation in just a couple of minutes. You’ll be using the cloth modifier and you’ll learn a thing or two about Cloth Groups.

Not yet rated with 1073 hits  Added on: Aug 31, 2010

This 3DS Max tutorial covers the major points and steps to produce this model of stock vector illustration 3d make up item images starting with the planning and covering major settings of various tools used

3DS Max tutorial for make up item.

This 3DS Max tutorial covers the major points and steps to produce this model of stock vector illustration 3d make up item images,starting with the planning and covering major settings of various tools used.

Not yet rated with 516 hits  Added on: Aug 28, 2010

This autodesk 3ds max tutorial covers the major points and steps to produce this image of  stock vector illustration 3d mini truck model image starting with the planning and covering major settings of various tools used

3ds max tutorial for mini truck.

This autodesk 3ds max tutorial covers the major points and steps to produce this image of stock vector illustration 3d mini truck model image starting with the planning and covering major settings of various tools used

Not yet rated with 1113 hits  Added on: Aug 28, 2010

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