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Autodesk 3ds max tutorialsShowing tutorials 660 to 680 out of 3999 Autodesk 3ds max tutorials. | |||
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-Part 1 of 2 -Modeling out the tail lights of a Nissan GTR. -Getting reference material. Not yet rated with 897 hits Added on: Sep 09, 2010 |
![]() Making of Tractor in 3D Studio MAX 1. General Scene Setup 2. Material Settings 3. HDRI for reflections only 4. Environment Lighting Not yet rated with 765 hits Added on: Sep 09, 2010 |
![]() Global Illumination for the Beginner Years ago, before Max's advanced lighting and mental ray reached the scene, global illumination was simulated through the careful placement and adjustment of standard lighting. It was more an art than a science. Now, with advanced renderers and photometric lighting, global illumination has become more a science than an art. You will learn that in global illumination there are numerous ways to achieve a satisfying result, perhaps as many ways as there are those who use it. Not yet rated with 4312 hits Added on: Sep 09, 2010 |
![]() Texturing Image Breakdown : Slums In this tutorial I hope to provide an overview of how I created the scene and discuss a few of the key techniques I used. The main job was the texturing and so this will form the bulk of the text, however I have also touched upon some of the modeling and lighting. Not yet rated with 2199 hits Added on: Sep 08, 2010 |
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![]() Compositing For Production Using 3DSMax and Mental Ray Download the file “production_render.zip”, and extract all the files to a directory of your choosing. Open the scene “blackberry_elements.max”. Not yet rated with 1565 hits Added on: Sep 05, 2010 |
![]() Vray Lightning Room in 3D Studio MAX In this tutorial i will show you one way you can use to light an interior with Vray as your renderer. Textures are from 3dtotal clean texures cd. Because we are going to concentrate on the lightning the modelleing and the texturing of the scene is not going to be detailed. Not yet rated with 5119 hits Added on: Sep 05, 2010 |
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![]() Bone rigging a face in 3D Studio MAX Create a bones based facial rigg in 3d studio max in 3d Studio MAX by Wajdani iLearn Not yet rated with 1308 hits Added on: Sep 05, 2010 |
![]() Creating a realistic wine glass render in 3D Studio MAX Hi everyone. This is a complete tutorial about how I did this image. Hope you like it... Not yet rated with 1188 hits Added on: Sep 04, 2010 |
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![]() Modelling a nose using Surface tools in 3D Studio MAX I've written this tutorial in response to a request for a tutorial on spline modelling a nose on Maxforums. It's been a while since I used surface tools as I've been useing mostly polymodelling lately. It touk me quite some time too creating this still slightly messy nose, and I'm sure if I would have used my familiar polymodelling technique demonstarted in my mouth modelling tutorial I would have cut my time at least in half. Still and this is the point I want to make, this might not be the quickest of techniques but it does teach you valuable things. It's my opinion that every modeller should at least have tried every one of the more popular techniques like NURBS, spline modelling, polymodelling and boxmodelling before sticking to one. This teaches you for one to see things from a different perspective, it forces you to rethink your strategy and it might even surprise you at times when you'll think of something you just couldn't see before. Not yet rated with 1433 hits Added on: Sep 03, 2010 |
Learn how to make an object follow a path. This quick 3DS Max tutorial will help you create a trajectory for a 3D object or camera. Not yet rated with 1746 hits Added on: Sep 03, 2010 |
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![]() How to create chrome Material in 3D Studio MAX Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way. Not yet rated with 2604 hits Added on: Sep 03, 2010 |
![]() SL500 Texturing and Lighting in 3D MAX This tutorial uses 3dsmax 6+Mental Ray, Photoshop cs [although v7 definetly has the features used] Texporter and 3dtotal Total Textures 8, the model is one I made last year, so I wont go into the modeling process. Not yet rated with 1981 hits Added on: Sep 03, 2010 |
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![]() Warehouse scene: Composite maps vs Unwrapping - using Total Textures in 3D Studio MAX This particular scene was used as the basis for two chapters in 3DCreative magazine, as part of a tutorial dedicated to post production techniques. The series focused on how Photoshop can be used to enhance 3D renders by way of compositing different passes as well as looking at the numerous image adjustments that are frequently used in the process. Not yet rated with 3740 hits Added on: Sep 02, 2010 |
![]() Making Of Ford Mustang Fastback [65] I decided to work on the Ford Fastback because I love the classic look of the car, and that is what I wanted to achieve – a feeling of class and style. I had a rough idea in my mind of the final image, the colours, and a studio render with maybe some different camera angles. But it was really the process of creating the car and trying out different things that led to the final result that I am talking about today. I hope you will like this making of, and perhaps you’ll find something interesting in it for yourself. Not yet rated with 1457 hits Added on: Sep 01, 2010 |
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![]() Making of Paulius Biesevicius's "Peugeot Fish" image Working from a rough sketch see how Paulius Biesevicius turns the sketch into this fantastic final render. 3ds Max, V-Ray and Photoshop were used in this project. Not yet rated with 570 hits Added on: Sep 01, 2010 |
![]() Modeling Threaded Strap in 3D Studio MAX In this tutorial I will show you how to make a strap like the one shown below in 3ds Max Not yet rated with 959 hits Added on: Sep 01, 2010 |
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![]() Creating a twin tip exhaust pipe in 3D Studio MAX 2010 I will be using 3DS Max 2010 but you should be able to follow in pretty much any other 3D software. We are going to start from the tip and work our way across the muffler. First off we will need the front viewport and we want to draw a circle spline and give it a suitable radius and number of sides. I gave mine 12 sides as I am going to use 2 iterations of turbosmooth later and I want it to be smooth. (You can use as many or as little as you want). Not yet rated with 1044 hits Added on: Sep 01, 2010 |
This short tutorial will help you create a realistic flag animation in just a couple of minutes. You’ll be using the cloth modifier and you’ll learn a thing or two about Cloth Groups. Not yet rated with 1073 hits Added on: Aug 31, 2010 |
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![]() 3DS Max tutorial for make up item. This 3DS Max tutorial covers the major points and steps to produce this model of stock vector illustration 3d make up item images,starting with the planning and covering major settings of various tools used. Not yet rated with 516 hits Added on: Aug 28, 2010 |
![]() 3ds max tutorial for mini truck. This autodesk 3ds max tutorial covers the major points and steps to produce this image of stock vector illustration 3d mini truck model image starting with the planning and covering major settings of various tools used Not yet rated with 1113 hits Added on: Aug 28, 2010 |
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