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Autodesk Maya tutorialsShowing tutorials 560 to 580 out of 661 Autodesk Maya tutorials. | |||
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Rendering a diamond as photo-realistically as possible.
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![]() "Vaso Retro" - Portuguese Tutorial - Mod. Anim e Text Portuguese Tutorial - Mod. Anim e Text
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![]() Model a GIRAFFE From a Polygonal Cube - Part2 learn how to create a giraffe in alias maya. part 1
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![]() Model a GIRAFFE From a Polygonal Cube - Part2 learn how to create a giraffe in´alias maya. part 2
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In this tutorial you going to learn how to make an elephant. For this tutorial you need a good Knowledge of the Maya Tools..
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Making Random Grass
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The purpose of this tutorial is modeling a Walker in a better and faster way than people at ILM can, so you can steel their job.
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In this lesson, you'll learn simple polygonal modeling techniques. You'll create a hammer starting from a polygonal cube.
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First of all, the composition will need an alpha channel or a key. Since Hank was done in 3D, the raw untouched render and the alpha channel are easily separated by rendering with an alpha (RGBA).
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With more and more powerful processors becoming available to the average user at affordable prices, radiosity solutions are becoming increasingly popular. Maya, however, does not have a radiosity engine. This tutorial shows how to use Lightscape to render and manipulate a scene modeled in Maya…with a little help from 3D Studio Max.
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![]() Light Linking using 3 point lighting Light linking is the art of using multiple lights to create the illusion of one. Author normally start with a three point lighting scheme and then add lights were needed. Linking a light to an object or objects will allow you to control what that light affects. This sounds complex but will make more sense as we get into it later.
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In this tutorial you are going to learn how to crack an egg and have light beams coming out of the cracks.
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Well, here is a little tutorial on how to bake shadows at the same time you convert your shaders into solid texture files. This can be pretty useful for gamers (low poly modeling and thirsty of quick texture mapping including... shadows)
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An approach of simulating color transport in Maya in few steps without any extra light source. Let's say that this tutorial is a global method to fake 'easily' and quickly radiosity in Maya.
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This tutorial teaches you technique of creating The Fisheye Camera render.
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![]() Randomly Shuffled Texture Tiles Shuffle a limited set of Maya texture map tiles to create the illusion of randomness and variety.
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![]() Desk Lamp using Fog, Decay Regions and Intensity Curves In this tutorial, we will make a desk lamp using Light Intensity Curves, Light Fog, Double-Sided Shading and Shader Glow.
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![]() MentalRay for Maya Tessellation Mental Ray tessellation explained, with a sample Maya file and a short tutorial.
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Create your own HDR environment map in Maya/mental ray for image based lighting
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![]() Generating and using Normal Maps in Maya If you're familiar with normal maps check directly here for a faster application of the method described down here using my rayDisplace plugin.
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Vector Effect - I am going to show you that is quick and easy way to convert a picture in v...
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Recover detail from highlights and exposed skin photoshop tutorial. - In this tutorial we’re going to recover detail from the skin area and have ...
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Geekatplay Studio Vue Tutorials - Free Vue video tutorials. From beginers to advance. Boost up your Creativ...
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Get the color-black and white-sepia look. - Mix color, black and white and sepia values with a final contrast touch for...
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Modelling The McLaren F1 - Learn to model the McLaren F1 (The fastest car in the world). This tutorial...
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Making of the NS5 robot from the film I Robot - Making of the ns5 robot from I robot movie, by Ajdin Barucija....
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