Autodesk Maya Texturing tutorialsShowing tutorials 20 to 40 out of 46 Texturing tutorials. | |||
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![]() Volumetric Shader through Mental Ray Detailed tutorial by Silvia Palara explaining about the creating volumetric shader through mental ray
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Material ID Technics in 5 Chapters / swf streaming files.Made by Buddhichai P. : www.cad-com.net
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![]() Dr Julian's Texturing Tutorial This is one of the best tutorials I have seen about texturing a character.
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Here's a quick Walk Through on painting a colour map. Tutorial on texturing a character.
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A simple blended texture to create a puddle or damp patch!
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![]() Shading and rendering Mini Cooper This article focuses on shading and texturing the Mini Cooper, I’ll talk a little about rendering with Mental Ray but I think other people have covered that in more depth elsewhere.
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http://www.digitaldesignstudio.it/tutorials/texturing/Poligonal%20Texturing.htm
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Tips on how to set shader to glow. Short and nice.
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![]() Randomly Shuffled Texture Tiles Shuffle a limited set of Maya texture map tiles to create the illusion of randomness and variety.
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This tutorial will teach you how to create and texture a sky dome in Maya.
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This tutorial will show you how to create a tab in the Hypershade which is mapped to a reference materials library that you have saved on your machine or a network drive.
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All 3D Paint package only recognizes polygons with UV. So, we need to convert NURBS to polygon, then export the polygons to 3D paint program. This tutorial is all about that.
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Author of this tut had to do some experimenting to get this working, so he decided to share that knowledge with all of you.
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This tutorial shows you the technique of Unreal Tournament (the game) Skinning for intermediate users of maya.
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![]() How to create a realistic looking turtle - Part 2 - Texturing In second part of Turtle tutorial (first part was about modeling), author will explain how to make a seamless texture map using a marvellous tool that you can find in Maya: the Convert to File Texture (Convert to Solid Texture in Maya 2.5).
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![]() Seamless texturing - Part 3 of Creating a realistic looking turtle This time I will first explain a few useful tricks to seamless texture your models and then we will see how to do to make the texture maps look realistic.
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In this tutorial you will learn how to use the alpha channel of your projected image to "stencil" your image over/under other images on your geometry with the use of a layered shader.
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There are many different ways to create textures for polygon models. The way author will show you is easy and effective. Throughout this tutorial we will attempt to show you how to select various parts of a polygon model and apply textures to them.
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![]() Normal Mapping: Theory and Practice This tutorial is intended to describe some basic ideas about normal mapping and how to implement this technique in Maya.
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For beginners, UV mapping has always been a challenging part of the modeling/texturing process. Although the theory is rather simple (think of how you would ‘unwrap’ the earth to create a flat map of it) it seems that no software package offers an ideal intuitive solution to performing UV mapping.
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Appearing images with sound - See this simple and quickly flash lesson and learn how to make pictures app...
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Pimp my ride replica logo - This is basically a tutorial which will help you to make a replica logo of ...
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Modeling Sony Ericson W950i - In this tutorial we shall learn how to model Sony Ericson W950i. Just follo...
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Bmw roadster animation using a Tint and mask techniques - This, step by step flash lesson will show you how to create cool and very p...
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Ten Photoshop Tips and Tricks - In this tutorial, we present ten favorite creative and useful techniques....
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Speed Type Text - In this Photoshop Tutorial we will show you give your type a nice feeling o...
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Vector Effect - I am going to show you that is quick and easy way to convert a picture in v...
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