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NewTek Lightwave 3D Texturing tutorials

Showing tutorials 0 to 11 out of 11 Texturing tutorials.

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The basis of any complex texturing on an organic model begins with the creation of a good UV map  However  because of the complexity and variety of methods for creating UVs I have chosen to leave this process out of this tutorial

Texturing Organic Objects (Raptor Study)

The basis of any complex texturing on an organic model begins with the creation of a good UV map. However, because of the complexity and variety of methods for creating UVs I have chosen to leave this process out of this tutorial.

Rated:*** with 4171 hits  Added on: May 21, 2006

This Wood Texturing tutorial will require intermediate skills and knowledge of Lightwave and Photoshop  So you have been given the task of creating a specific looking wood texture whatever you are working on

Wood Texturing

This Wood Texturing tutorial will require intermediate skills and knowledge of Lightwave and Photoshop. So you have been given the task of creating a specific looking wood texture whatever you are working on.

Rated:*** with 5061 hits  Added on: May 21, 2006

Texturing is a powerful and yet easy to use way to add complexity to computer generated images  The image to the left was created using only one subdivided polygon  no drawings  nor photographs  nor images of any kind  and this comes straight from the renderer  no post processing applied

Texturing 101: Building Textures

Texturing is a powerful and yet easy to use way to add complexity to computer generated images. The image to the left was created using only one subdivided polygon, no drawings, nor photographs, nor images of any kind, and this comes straight from the renderer, no post processing applied.

Rated:*** with 4711 hits  Added on: May 21, 2006

This is just one example of the many parameters that gradients can deal with  The list of parameters available to a gradient will depend on the texture context  that is what the texture is being applied to

Texturing 102: Gradients & External Parameters

This is just one example of the many parameters that gradients can deal with. The list of parameters available to a gradient will depend on the texture context, that is what the texture is being applied to.

Rated:*** with 3022 hits  Added on: May 21, 2006

Modeling a landscape can be done in many different ways  In this tutorial we will explore 2 ways to do it  one using the SDTS loader  the other by using procedural textures

Landscape Modeling and Texturing

Modeling a landscape can be done in many different ways. In this tutorial we will explore 2 ways to do it: one using the SDTS loader, the other by using procedural textures.

Rated:*** with 7411 hits  Added on: May 21, 2006

Very good study of Texture Building in Lightwave by Vance Kovacs and Vera Milosavich  Black Isle Studios Interplay

Texture Building

Very good study of Texture Building in Lightwave by Vance Kovacs and Vera Milosavich, Black Isle Studios/Interplay.

Rated:*** with 4967 hits  Added on: May 21, 2006

You may have wondered what kind of money is used for monkey business  Well wonder no longer   Let  s take a look at what I did to create the surfacing on the coins in this 3D Illustration

Monkey Business - Surfacing a Coin

You may have wondered what kind of money is used for monkey business. Well wonder no longer...Let's take a look at what I did to create the surfacing on the coins in this 3D Illustration.

Rated:*** with 3624 hits  Added on: May 21, 2006

A tutorial about making of the Daen in Lightwave

Birth of a new Dawn

A tutorial about making of the Daen in Lightwave.

Rated:*** with 3583 hits  Added on: Apr 24, 2006

The is a tutorial that shows how to UV and bake your UV

Seamless UV method - Using Baker

The is a tutorial that shows how to UV and bake your UV.

Rated:*** with 2954 hits  Added on: Mar 28, 2006

This is a great tutorial for using surface thickness in lightwave  You can get a great ice cube effect but can be used for many more ideas

Ice Cubes with Surface Thickness

This is a great tutorial for using surface thickness in lightwave. You can get a great ice cube effect but can be used for many more ideas.

Rated:*** with 7124 hits  Added on: Mar 28, 2006

How to create a realistic looking water  night and day

Water Tutorial

How to create a realistic looking water, night and day.

Rated:*** with 9740 hits  Added on: Mar 28, 2006

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In this video tutorial we re going to use several tools to create a realistic human head with subsurface scattering skin material plus hair  We will use free photomatching software   Faceworx 1 0 to quickly generate a base head model  Then  import model in Autodesk Mudbox 1 0  and start digital sculpting details  generate normal map  In 3ds max  we import the base model and apply normal map and other maps needed to create realistic skin material  We will use Finalshader skin material to set it up  The hair are generate with hairtrix plugin  Finally  color correction with SONY Vegas software

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Learn to model the McLaren F1  The fastest car in the world   This tutorial will cover everything you will need to start modelling your 1st car in 3DS MAX  It is one of the best step by step tutorials I have seen

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Making of the ns5 robot from I robot movie  by Ajdin Barucija

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