NewTek Lightwave 3D Texturing tutorialsShowing tutorials 0 to 11 out of 11 Texturing tutorials. | |||
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![]() Texturing Organic Objects (Raptor Study) The basis of any complex texturing on an organic model begins with the creation of a good UV map. However, because of the complexity and variety of methods for creating UVs I have chosen to leave this process out of this tutorial.
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This Wood Texturing tutorial will require intermediate skills and knowledge of Lightwave and Photoshop. So you have been given the task of creating a specific looking wood texture whatever you are working on.
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![]() Texturing 101: Building Textures Texturing is a powerful and yet easy to use way to add complexity to computer generated images. The image to the left was created using only one subdivided polygon, no drawings, nor photographs, nor images of any kind, and this comes straight from the renderer, no post processing applied.
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![]() Texturing 102: Gradients & External Parameters This is just one example of the many parameters that gradients can deal with. The list of parameters available to a gradient will depend on the texture context, that is what the texture is being applied to.
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![]() Landscape Modeling and Texturing Modeling a landscape can be done in many different ways. In this tutorial we will explore 2 ways to do it: one using the SDTS loader, the other by using procedural textures.
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Very good study of Texture Building in Lightwave by Vance Kovacs and Vera Milosavich, Black Isle Studios/Interplay.
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![]() Monkey Business - Surfacing a Coin You may have wondered what kind of money is used for monkey business. Well wonder no longer...Let's take a look at what I did to create the surfacing on the coins in this 3D Illustration.
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A tutorial about making of the Daen in Lightwave.
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![]() Seamless UV method - Using Baker The is a tutorial that shows how to UV and bake your UV.
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![]() Ice Cubes with Surface Thickness This is a great tutorial for using surface thickness in lightwave. You can get a great ice cube effect but can be used for many more ideas.
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How to create a realistic looking water, night and day.
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