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Animating (9)
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NewTek Lightwave 3D tutorialsShowing tutorials 0 to 20 out of 153 NewTek Lightwave 3D tutorials. | |||
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How to create a realistic looking water, night and day.
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![]() 'Modelling Clothing Details' by Angel Nieves After posting some work in progress images of a dress for my Grand Space Opera challenge entry at CGTalk, I was asked if I could show how I go about making the folds and wrinkles I did for the dress. Hope you'll like this tutorial.
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![]() Landscape Modeling and Texturing Modeling a landscape can be done in many different ways. In this tutorial we will explore 2 ways to do it: one using the SDTS loader, the other by using procedural textures.
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![]() Ice Cubes with Surface Thickness This is a great tutorial for using surface thickness in lightwave. You can get a great ice cube effect but can be used for many more ideas.
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This tutorial shows a technique I came up with to create displaced trails in the snow. (I won't claim to be the first ever person to invent this, since most good ideas are usually not new ideas!).
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Animated logos show up just about everywhere from Commercials, TV shows, to Movies. They can also be easy to create using LightWaveŽ
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This Wood Texturing tutorial will require intermediate skills and knowledge of Lightwave and Photoshop. So you have been given the task of creating a specific looking wood texture whatever you are working on.
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Very good study of Texture Building in Lightwave by Vance Kovacs and Vera Milosavich, Black Isle Studios/Interplay.
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This tutorial teaches you how to make the scene 'All Road'
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This tutorial here teaches you how to model a car.
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Want to make something photoreal? Start with a photograph. This tutorial will show you how to create a photorealistic 3D scene directly from a photograph using Front Projection Mapping (aka Camera Mapping).
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![]() GSM Phone - Detailed 3D Modeling tutorial * GSM Phone (Sony Ericsson T610) 3D modeling tutorial by Elvis Blazencic aka Lewis. one of the highly Detailed 3d Modeling tutorial for LightWave 3D users.
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![]() Texturing 101: Building Textures Texturing is a powerful and yet easy to use way to add complexity to computer generated images. The image to the left was created using only one subdivided polygon, no drawings, nor photographs, nor images of any kind, and this comes straight from the renderer, no post processing applied.
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![]() Texturing Organic Objects (Raptor Study) The basis of any complex texturing on an organic model begins with the creation of a good UV map. However, because of the complexity and variety of methods for creating UVs I have chosen to leave this process out of this tutorial.
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Learn how to model a Superman logo.
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This image was created using Lightwave for all 3D-work and Photoshop for textures and post-processing.
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Just about everyone has played around with the various Cell Shaders available for LightWaveŽ, and the result has been some very convincing 2D images and animation
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![]() Monkey Business - Surfacing a Coin You may have wondered what kind of money is used for monkey business. Well wonder no longer...Let's take a look at what I did to create the surfacing on the coins in this 3D Illustration.
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A tutorial about making of the Daen in Lightwave.
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This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work.
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Adobe Photoshop Tool Tips - In this tutorial we are going to show you some very useful photoshop tool t...
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