Vue d' Esprit tutorialsShowing tutorials 20 to 40 out of 52 Vue d' Esprit tutorials. | |||
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This is a very basic tutorial showing how to load and export a standard tree from Onyx Tree Broadleaf into V5I. The steps described here may work for other versions of Vue but I am not sure. It also does not cover any of the advanced features of Onyx Tree. There are two parts to this tutorial. Part one will show how to load a standard tree which came with Onyx Tree Broadleaf and export it for use in V5I. Part two will cover loading the tree in V5I and remapping the materials to make it look more realistic.
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![]() Using Procedural colors in leaf mats Purpose of this tutorial is to show how to use procedural colors in Vue leaf mats to create realistic looking fall trees. To use this tutorial you have to have an understanding of color maps and editing them.
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![]() Demystifying VUE 5's Function Editor E-On Software's new VUE 5 function editor contains incredibly powerful features and capabilities to make or modify a virtually unlimited variety of materials. The key to understanding how to make your materials look and behave in a manner that you desire, is understanding how the new function editor works. This tutorial will walk through a basic workflow for using the function editor and illustrate several examples for combining and distributing colors and noises to create advanced materials. It assumes that the reader has at least a working familiarity with the function editor and VUE 5.
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![]() Cel Shading effect with Vue Infinite This tutorial will show you how to apply the advanced material control introduced in Vue Infinite to create a Cartoon or Cel Shaded effect.
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From a newbie for newbies, a funny "cartoon style" effect
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![]() Advanced rock formations in Vue Learn how to build complex rock structures basing on Vue terrains. Now you'll be able to build in Vue rock formations similar those from Mojoworld.
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A method to create a furry texture with Vue 4 and Vue4 Pro.
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Shows how I go about making my waterfalls bring them into Vue as alpha planes.
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![]() "Bridge/2" walk-through in Vue Tips and techniques for effective lighting, haze and fog in Vue d'Esprit.
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![]() Real World Modeling with Dems in Vue Combining and modeling real world geography in Vue
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![]() Photorealism I - Modelling/Texturing in VUE Many in the Vue-gallery, has lately tried to achieve photorealism with failure as result (including me :) - I’ve therefore decided to share what I know about photorealism and how to achieve it.
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this tutorial will show you how to create a realistic image.. with two lakes and great reflections.
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![]() Distribution mapping a pathway in Vue A short tutorial that shows how to use distribution maps to place textures in certain areas. Usefull for endless projects! This one shows how to create a path.
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![]() Above and Below the Sea in Vue How to make those images where you can see above and below the water line at the same time with Vue d'Esprit
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![]() The Making of California 1842 in VUE This little tutorial will take you through a detailed description of how "California 1842" was made, with main-focus on texturing and lighting.
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This tutorial takes you through a step by step description of how the image "Villaggio" was made, which will show you how cityscapes can be done.
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![]() MOTION BLUR IN VUE D'ESPRIT - THE OTHER WAY In this tutorial your image will look like as the camera follows the car. With this method the background will be blurred, while the car stays clear.
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![]() Motion blur - the classical way in VUE A car in movement while the background stays clear.
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A detailed tutorial how to make your Vue-scenes look very, very large without killing your harddisk.
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A short simple tutorial on how to export a Vue d'Esprit terrain as a usable object for Lightwave.
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