SOFTIMAGE|XSI tutorialsShowing tutorials 0 to 20 out of 69 SOFTIMAGE|XSI tutorials. | |||
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![]() Rendering for Animation with Final Gathering In this video taken from our “Rendering with SOFTIMAGE|XSI v.I: mental ray” training product, we will get to see how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering. Without the right technique, rendering any type of animation with Final Gathering can produce undesirable flickering. However, in this video we will see a technique for solving this problem entirely and how to produce a rendered camera animation without any flickering at all. Not yet rated with 14 hits Added on: Jan 05, 2009 |
Get a free look into the inner workings of ICE and production workflow in this video from the "Mastering the Art of ICE Volume I: Breaking the ICE" series. In this video, we will look at working with an ICE Tree and how to tweak and work with the new volume shaders in XSI 7, which can help us to create some amazing looking ICE renders and effects. Not yet rated with 18 hits Added on: Jan 05, 2009 |
![]() How to convert MKV to AVI without loss subtitle? This guide will show you how to convert MKV file to AVI format and without loss its subtitle after being converted (Generally speaking, there are two types of MKV video with subtitle: plug-in or embedded). Here, we will try our best to give the most detailed information in order to help you. Not yet rated with 293 hits Added on: Oct 14, 2008 |
Geometric objects in SOFTIMAGE|XSI all have a center by which the object pivots on its local axis. Changing the position of an object’s center can have great benefits when it comes to manipulating those objects later. In this video, we will discover what the “center” of an object is, as well as how to manipulate and edit it.
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In XSI we have many ways of interacting with objects and moving them with great precision. One of these methods of manipulating objects with a great degree of control is by nudging them. In this video, we will get to see how to nudge objects in your active view by moving them a pixel at a time.
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![]() Transforming Objects with the Mouse Pointer Although it isn’t readily apparent, XSI has a great and intuitive tool that allows you to interact with objects in your scene with an unparalleled level of freedom. Usually ignored because most users aren’t aware of its existence, the “View Plane Pivot Transform Tool” allows you to control, manipulate, and interact with objects in XSI in ways you may have not realized before. In this video, we will explore this tool and see the great advantages it offers.
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![]() Transforming with the Bounding Box Manipulator SOFTIMAGE|XSI comes equipped with a healthy offering of tools and features that can be used to manipulate and interact with objects in many different ways. In this video, we will not use the traditional manipulation methods that you would normally use when working in XSI. Instead, we will use the bounding box manipulator to interact with objects in a different way entirely.
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Being able to interact with and manipulate objects in 3d space is one of the most fundamental principles in computer animation. In this video, we will be focusing on different techniques that can be used in XSI to confidently manipulate and interact with objects in your scene quickly and efficiently.
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![]() Creating a Realistic Jellyfish Material In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!
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Weight maps is a great feature we can take advantage of to help us in many ways with our projects
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Learn to use scene layers in SOFTIMAGE|XSI in order to better organize different assets and elements. This can help to increase the speed and efficiency of any project.
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In this video, we will look at some methods for navigating through a hierarchy in SOFTIMAGE|XSI.
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Being able to create hierarchies is very important in any 3d application. Learn to create, change, and manipulate hierarchies in SOFTIMAGE|XSI.
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Learn how to quickly create clusters in SOFTIMAGE|XSI, as well as some techniques for viewing and working with them.
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Using weight maps in SOFTIMAGE|XSI is a great feature we can take advantage of to help us in many ways with our projects. Let's have a look further at using them and applying them.
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Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. In this video we will see an example of applying an override to an object.
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Creating presets in SOFTIMAGE|XSI is very important in order to recycle options and parameter values, saving time and work when needed.
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![]() Duplicating and Cloning Objects Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also discuss duplication options.
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Everything modeled using traditional polygon modeling in Softimage XSI and this is a new step towards learning
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In this free tutorial, we will model a realistic rope using only SubD's. By taking advantage of SOFTIMAGE|XSI and it's powerful tools, we will find a quick and simple approach to model what would normally be a complex and difficult challenge.
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