SOFTIMAGE|XSI tutorialsShowing tutorials 20 to 40 out of 83 SOFTIMAGE|XSI tutorials. | |||
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![]() Transforming with the Bounding Box Manipulator SOFTIMAGE|XSI comes equipped with a healthy offering of tools and features that can be used to manipulate and interact with objects in many different ways. In this video, we will not use the traditional manipulation methods that you would normally use when working in XSI. Instead, we will use the bounding box manipulator to interact with objects in a different way entirely.
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Being able to interact with and manipulate objects in 3d space is one of the most fundamental principles in computer animation. In this video, we will be focusing on different techniques that can be used in XSI to confidently manipulate and interact with objects in your scene quickly and efficiently.
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![]() Creating a Realistic Jellyfish Material In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!
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Weight maps is a great feature we can take advantage of to help us in many ways with our projects
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Learn to use scene layers in SOFTIMAGE|XSI in order to better organize different assets and elements. This can help to increase the speed and efficiency of any project.
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In this video, we will look at some methods for navigating through a hierarchy in SOFTIMAGE|XSI.
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Being able to create hierarchies is very important in any 3d application. Learn to create, change, and manipulate hierarchies in SOFTIMAGE|XSI.
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Learn how to quickly create clusters in SOFTIMAGE|XSI, as well as some techniques for viewing and working with them.
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Using weight maps in SOFTIMAGE|XSI is a great feature we can take advantage of to help us in many ways with our projects. Let's have a look further at using them and applying them.
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Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. In this video we will see an example of applying an override to an object.
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Creating presets in SOFTIMAGE|XSI is very important in order to recycle options and parameter values, saving time and work when needed.
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![]() Duplicating and Cloning Objects Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also discuss duplication options.
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Everything modeled using traditional polygon modeling in Softimage XSI and this is a new step towards learning
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In this free tutorial, we will model a realistic rope using only SubD's. By taking advantage of SOFTIMAGE|XSI and it's powerful tools, we will find a quick and simple approach to model what would normally be a complex and difficult challenge.
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Make a realistic and fantastic creature in Softimage XSI
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Learn how to use mental ray's GI and FG inside Softimage XSI
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Learn how to create this realistic CD Jewel Case with only polygons inside SOFTIMAGE|XSI. Learn tips and tricks used in the industry to create this model in a fast efficient way that helps you save time.
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![]() Global Illumination and Final Gathering in mental ray Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on how to combine mental ray's lighting features for higher quality renders.
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![]() Introduction and Animation with Mod Tool Introduction and Animation with Softimage XSI 6 Mod Tool in detail
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Knowing how to work with menus in Softimage|XSI is very important and vital to success. You will learn a few new tricks that will speed up your interaction with Softimage|XSI.
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