SOFTIMAGE|XSI tutorialsShowing tutorials 0 to 20 out of 66 SOFTIMAGE|XSI tutorials. | |||
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Make a realistic and fantastic creature in Softimage XSI
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Ambient Occlusion 2MB Video in XSI
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Everything modeled using traditional polygon modeling in Softimage XSI and this is a new step towards learning
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In this free tutorial, we will model a realistic rope using only SubD's. By taking advantage of SOFTIMAGE|XSI and it's powerful tools, we will find a quick and simple approach to model what would normally be a complex and difficult challenge.
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Weight maps is a great feature we can take advantage of to help us in many ways with our projects
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![]() Introduction and Animation with Mod Tool Introduction and Animation with Softimage XSI 6 Mod Tool in detail
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Using weight maps in SOFTIMAGE|XSI is a great feature we can take advantage of to help us in many ways with our projects. Let's have a look further at using them and applying them.
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Learn to use scene layers in SOFTIMAGE|XSI in order to better organize different assets and elements. This can help to increase the speed and efficiency of any project.
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Being able to create hierarchies is very important in any 3d application. Learn to create, change, and manipulate hierarchies in SOFTIMAGE|XSI.
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![]() Creating a Realistic Jellyfish Material In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!
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Learn how to quickly create clusters in SOFTIMAGE|XSI, as well as some techniques for viewing and working with them.
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In this video, we will look at some methods for navigating through a hierarchy in SOFTIMAGE|XSI.
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Knowing how to work with menus in Softimage|XSI is very important and vital to success. You will learn a few new tricks that will speed up your interaction with Softimage|XSI.
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![]() Global Illumination and Final Gathering in mental ray Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on how to combine mental ray's lighting features for higher quality renders.
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In this tutorial Marco Delgado explains how he made the Panthenon image for CGArena.com Challenge
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In Softimage|XSI, we have access to special toolbars that can speed up our workflow and make our work easier. We will look at some examples, as well as how to open the toolbars.
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![]() Making Hands: Fillet Intersection (English) Learn making human hand with few simple xsi built-in NURBS tools
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Learn shading, painting, and mapping techniques with a car door as an example in XSI
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![]() Lighting - Basics & Final Gathering This tutorial focuses on the aspects of lighting. Starting from the basics of lighting in CG to more advance techniques such as final gathering and HDRI. Most of these principles can be applied to other 3D packages, but some certain functionalites will only be available in SoftImage XSI. However most other 3D packages have similar tools.
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![]() Tagging a Rig in Softimage/XSI This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so that you can re-target animations and apply motion capture data to different 3D characters. Animators and Riggers focusing on video game development will find this tutorial very useful.
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Modelling The McLaren F1 - Learn to model the McLaren F1 (The fastest car in the world). This tutorial...
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